There's a little joke in Safety Not Guaranteed (or it's one I'm imagining) that anyone who's into "hip" network sitcoms and also was into animation in its 1990s-TV heyday might get: The female lead is named "Darius," and to top it off she's played by Aubrey Plaza, who in Parks and Recreation over the past few years has been honing her almost-Goth-but-mostly-bored post-millennial version of the kind of post-adolescent scorn we know so well from Ghost World—and (the point of the little joke) from Daria, the Beavis and Butt-Head MTV spinoff in the late '90s that featured an Aubrey-Plaza-like dark-haired, monotone-voiced young woman who's long been Over It. What "it," you might ask? Well, like Brando's rebel in The Wild Ones, whatever you got.*
Here, she's ready to have nothing to do with a Silly Season news story that may not be there at all, about a classified ad from someone seeking a time-travel companion who "must bring your own weapons." Let me pause and note that the past decade has seen what may be the Great Time-Travel Movie Renaissance—and not just big-budget near-hits and definite-misses like Hot Tub Time Machine and The Lake House; just scout around, and there's Time Crimes, the ineffable Donnie Darko, and the big-budget, clever-plus-morose Looper—not to mention the mysterious and dense king of the indie time-travel pics, Primer. Even Woody Allen has fun with time-travel as regressive escape in Midnight in Paris. Safety Not Guaranteed actually has more in common with Allen's picture than the others, in that the movie is mostly about states of mind and relationships than it is the usual (and, when done correctly, compelling) paradoxes of tinkering with time.
The tone of the movie is pure indie-quirky, with equal measures world-weary irony and exasperated risk-taking. Again, let me stress that the fun of the usual time-travel movie is nicely subsumed here into a consideration of the personalities who would indulge in it—and of those who find themselves attracted to such indulgence. Above all, the ongoing skepticism of the reporter and accompanying interns allows the movie its punchline: Is it real? Will someone travel in time? No spoilers here, just a reassurance that things get clear enough at the end to justify Darius' growing conviction that the existence of time travel is not as important as the decision to believe in it.
*And just to lean on the cute-hip-o-meter a little more, Plaza's co-star is Jake Johnson from The New Girl, a show that may be the epitome of postmodern screwball, and I mean that as a big fan.
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Wednesday, August 28, 2013
Tuesday, June 19, 2012
TRAVELLER (1997)
Traveller is one of those movies you like to keep handy so you can pull it out as a gift. Bill Paxton wanted this one made, and he (along with Mark Wahlberg, among others) does a fine job of evoking Irish "gypsy" culture in the U.S. While over the past decade or so we've caught up with the Travellers—Brad Pitt is hilarious in Snatch as a Traveller with an accent so impenetrable that not even his fellow Britishers understand him; and I believe there's a reality show about them; but this one has all the heart and rough honesty you need. It reminds me of Trucker—which I have written about on this blog (HERE)—in its intimacy, but the con-game plot(s) adds more than domestic issues (which it also covers).
Most online commenters note how under-appreciated Traveller is; well, now's your chance to join the appreciators. At the least, afterwards you'll think twice when someone pulls up and offers to tar your roof at a bargain price.
Most online commenters note how under-appreciated Traveller is; well, now's your chance to join the appreciators. At the least, afterwards you'll think twice when someone pulls up and offers to tar your roof at a bargain price.
Wednesday, June 13, 2012
MAD DOG AND GLORY (1993)
Mad Dog and Glory is one that I've returned to more than a few times. It's a movie where everything—and everyone—comes together so well that each new viewing just makes me appreciate it more. John McNaughton—and how I wish he could have the career he deserves—finds just the right rhythm to sustain Richard (The Color of Money/Clockers/The Wire) Price's funny, hard-boiled screenplay. And man, the performances: Uma Thurman does more with her proud, scared Glory than Tarantino ever allowed in the endless hours and hours of Kill Bills; Bill Murray lets everybody know just how charismatic he can be, his Frank Milo a sad and lonely bar of lead to the back of the head; Richard Caruso makes me yearn for that early-'90s moment when he was allowed to escape TV; and dependable Mike Starr gives one of his greatest quirky-mug performances—he still makes me laugh when, after slugging it out with Caruso, he notes in passing to his boss, "That guy bites."
But this time around, I watched De Niro and saw one of his most nuanced performances, as good as his quiet work in A Bronx Tale (released in the same year!). As Mad Dog, though, he gives himself more than a quiet man but, with the help of Price's remarkable script, a complicated one, part artist, part almost-loser, someone who wants to be somewhere else, as he puts it—and most of all a man waiting to grow up, and in the process getting more than a little help from Uma.
Again, I guess I've seen this one a half-dozen times or so over the years, in bits and pieces on TV; but this time around I seemed to re-discover it, and reminded myself how deeply satisfying an entertainment a well-made movie can be.
But this time around, I watched De Niro and saw one of his most nuanced performances, as good as his quiet work in A Bronx Tale (released in the same year!). As Mad Dog, though, he gives himself more than a quiet man but, with the help of Price's remarkable script, a complicated one, part artist, part almost-loser, someone who wants to be somewhere else, as he puts it—and most of all a man waiting to grow up, and in the process getting more than a little help from Uma.
Again, I guess I've seen this one a half-dozen times or so over the years, in bits and pieces on TV; but this time around I seemed to re-discover it, and reminded myself how deeply satisfying an entertainment a well-made movie can be.
Sunday, May 27, 2012
KILLER ELITE (2011)
Killer Elite has little—well, just about nothing—in common with Sam Peckinpah's 1975 movie of the same name (plus a "the"). Except for some important elements:
The Machismo-meter. The 1975 movie had James Caan and Robert Duvall. This one has Jason ("When-Will-Someone-Realize-I-Should-Play-Doc-Savage?") Statham, Clive Owen and Robert De Niro. All of them get to have actual characters to work with—plus lots and lots of steely resolve and laser-precise rage. There is almost something French—Jean Gabin or Reno-styled—about their cool under fire. Genuine smoking pleasure.
The pace: The new one feels like a great '70s movie, willing to take its time—while never stopping, standing still, or sleeping on the job. Things just move along, but without haste. Everything is watched carefully and fully.
The plot: At once simple and subtle. You don't need to pay attention all the time to every nuance of politics, personal vendetta, and, above all, professional pride; but when you do, you're rewarded with many little touches, both almost-tender and calmly brutal.
Like the recent Drive (also on Instant Play; I'll get to it soon), Killer Elite—although it has more plot—is mostly good in its mood, its consistent dedication to entering the Relatively Intelligent American Action Movie canon.
The Machismo-meter. The 1975 movie had James Caan and Robert Duvall. This one has Jason ("When-Will-Someone-Realize-I-Should-Play-Doc-Savage?") Statham, Clive Owen and Robert De Niro. All of them get to have actual characters to work with—plus lots and lots of steely resolve and laser-precise rage. There is almost something French—Jean Gabin or Reno-styled—about their cool under fire. Genuine smoking pleasure.
The pace: The new one feels like a great '70s movie, willing to take its time—while never stopping, standing still, or sleeping on the job. Things just move along, but without haste. Everything is watched carefully and fully.
The plot: At once simple and subtle. You don't need to pay attention all the time to every nuance of politics, personal vendetta, and, above all, professional pride; but when you do, you're rewarded with many little touches, both almost-tender and calmly brutal.
Like the recent Drive (also on Instant Play; I'll get to it soon), Killer Elite—although it has more plot—is mostly good in its mood, its consistent dedication to entering the Relatively Intelligent American Action Movie canon.
Saturday, May 19, 2012
I'm a Cyborg, But That's OK (2006)
I hesitate a little to recommend a movie like I'm a Cyborg, But That's OK—but I shouldn't. It is so convinced of the rightness of its tone—tones, actually, from comic to psychotic, sentimental to surreal—and so consistent in its dedication to a kind of giddy expressionism (as the unbalanced inner lives of its characters become the outside of the movie—while that imbalance rights itself and becomes normal) that I surrendered to its excesses and stayed with it all the way.
The director, Chan-wook Park, is no stranger to strangeness. He's directed a number of extreme movies—including a segment of, fittingly enough, Three ... Extremes (2005)—but is best known for the delirious Oldboy (2003). The first of his movies I saw was JSA/Joint Security Area (2000; unfortunately, not on Instant Play), a multi-layered examination of friendship and war. (The Bosnian film No Man's Land released a year later comes close to matching JSA's ability to mix the political with the personal.)
But Back to I'm a Cyborg .... Like Park's other films, this one manages to make us feel deeply for its damaged, other-worldly characters without neglecting its skewed wit and the pure joy of making unforgettable images. It can get pretty brutal, but the movie is so vibrant and malleable that I just rode with it. Like other nuthouse films, it elicits our sympathies—but to feel that sympathy, we must be willing to suspend all kinds of disbelief and allow the movie to do whatever it wants—which it does with a vengeance.
The director, Chan-wook Park, is no stranger to strangeness. He's directed a number of extreme movies—including a segment of, fittingly enough, Three ... Extremes (2005)—but is best known for the delirious Oldboy (2003). The first of his movies I saw was JSA/Joint Security Area (2000; unfortunately, not on Instant Play), a multi-layered examination of friendship and war. (The Bosnian film No Man's Land released a year later comes close to matching JSA's ability to mix the political with the personal.)
But Back to I'm a Cyborg .... Like Park's other films, this one manages to make us feel deeply for its damaged, other-worldly characters without neglecting its skewed wit and the pure joy of making unforgettable images. It can get pretty brutal, but the movie is so vibrant and malleable that I just rode with it. Like other nuthouse films, it elicits our sympathies—but to feel that sympathy, we must be willing to suspend all kinds of disbelief and allow the movie to do whatever it wants—which it does with a vengeance.
Friday, May 18, 2012
Shallow Grave (1994)
I'm indulging myself here (and maybe pleasing you) because Danny Boyle's first feature film, Shallow Grave, is finally returning to Netflix June 12--but not on Instant Play. Still, despite this site's ray-zohn det-ra (as Nathan Arizona would put it), I couldn't resist. This is a real piece of work, in many senses of the phrase. Imagine a Seinfeld movie directed by post-Frenzy Hitchcock. It's that snarky and brutal, funny and surreal, clever and nasty. Put it on your Queue, and enjoy. Just don't get greedy.
Tuesday, April 10, 2012
13 Assassins (2010)
You have every right to be afraid of a Takashi Miike movie. He can be ferocious—as in, to name a very few, Three ... Extremes, Gozu, Ichi the Killer, and the infamous Audition. But 13 Assassins feels more like Kurosawa, or any one of countless samurai pictures that ennobles defeat as only high-minded Japanese action pictures can.
After an almost leisurely set-up—leisurely for Miike, who along the way still provides some queasy dips and rough jolts to establish the depths of his evil protagonist, an honor-less tyrant who tortures and oppresses the innocent—the movie becomes a monumental, meticulously staged battle sequence—no, more a bloody ballet of strategy and stratagem, as his 13 assassins plow through a horde of henchmen through the streets of a village transformed into one big trap by the wily assassins—all of whom, Seven Samurai/Magnificent Seven-style, are introduced and established—but this time it's thirteen, each a separate personality, each tuned like a Stradivarius meant only for bashing over the heads of evildoers.
And while Roger Ebert's advance word on The Raid: Redemption signals that new-school action is sheer spectacle, 13 Assassins is devoted to more than nonstop mayhem. Don't get me wrong, though: the final third of the film is indeed an extended action set-piece, as the thirteen assassins do all they can to destroy the tyrant's men. But by the time the battle begins, we understand the players, the stakes, and the rules; and so the game itself—as bloody as it certainly gets—has weight and depth. Miike often plays with genre to uncork his splashy moral sensibility; this time, he too plays by the rules, and directs a precise, plotted melee of exceptional grace and satisfying melancholy. After all, it wouldn't be a classic Japanese action picture if, like Lao-tzu's Master (yes, I know he's Chinese, but bear with me), the hero does not "enter a battle gravely, / with sorrow and with great compassion, / as if he were attending a funeral." And while Miike's assassins infrequently show compassion as they flood the village with a crimson tide, they certainly find no "delight in the slaughter of men"—well, not too much.
After an almost leisurely set-up—leisurely for Miike, who along the way still provides some queasy dips and rough jolts to establish the depths of his evil protagonist, an honor-less tyrant who tortures and oppresses the innocent—the movie becomes a monumental, meticulously staged battle sequence—no, more a bloody ballet of strategy and stratagem, as his 13 assassins plow through a horde of henchmen through the streets of a village transformed into one big trap by the wily assassins—all of whom, Seven Samurai/Magnificent Seven-style, are introduced and established—but this time it's thirteen, each a separate personality, each tuned like a Stradivarius meant only for bashing over the heads of evildoers.
And while Roger Ebert's advance word on The Raid: Redemption signals that new-school action is sheer spectacle, 13 Assassins is devoted to more than nonstop mayhem. Don't get me wrong, though: the final third of the film is indeed an extended action set-piece, as the thirteen assassins do all they can to destroy the tyrant's men. But by the time the battle begins, we understand the players, the stakes, and the rules; and so the game itself—as bloody as it certainly gets—has weight and depth. Miike often plays with genre to uncork his splashy moral sensibility; this time, he too plays by the rules, and directs a precise, plotted melee of exceptional grace and satisfying melancholy. After all, it wouldn't be a classic Japanese action picture if, like Lao-tzu's Master (yes, I know he's Chinese, but bear with me), the hero does not "enter a battle gravely, / with sorrow and with great compassion, / as if he were attending a funeral." And while Miike's assassins infrequently show compassion as they flood the village with a crimson tide, they certainly find no "delight in the slaughter of men"—well, not too much.
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